Monsters
| Monster | Hitpoints | Experience | Extra |
![]() | 3100 | 2800 | Attackable. Hostile. Convinceable. Can push items. Can push creatures. Target distance 1. Weak to: Club. Armor: 35. Defense: 35. |
Attacks
| Type | Description | Average Damage |
|---|---|---|
| Melee | Melee every 1.8s (skill 65, atk 65) | 195~ |
| Physical | Shoot every 2s (chance 39%) | 174~ |
| Poison | Poison Wave every 2s (chance 25%) | 263~ |
| Melee | Melee every 3s (skill 0, atk 0) | 0~ |
Max combo Attack: ~632
Loot
| Name | Chance |
|---|---|
| worm | 50% |
| gold coin | 100% |
| meat | 40% |
| medusa shield | 1.5% |
| quagmire rod | 2.5% |
| wand of plague | 2.5% |
| elephant tusk | 6% |
| worm | 50% |
| bag | 100% |
| steel boots | 1.1% |
| boots of haste | 0.6% |
| tower shield | 1.6% |
| knight axe | 1.5% |
| knight axe | 1.5% |
| serpent sword | 2.5% |
| gold coin | 100% |
Average profit per 200 kills: 189k
