Our new seasonal world in Redream is designed for fast-paced gameplay and mid-rate experience, while preserving the essence of the original server.
All the improvements and optimized systems developed for the official server have been fully implemented here from the very beginning. This ensures a smooth, stable, and up-to-date experience from day one.
This section will be used to post any future updates, adjustments, or changes specific to the seasonal world, if needed.
If you would like more detailed information about the new systems, addons, or quests recently implemented, you can visit the following sections of our website:
- Game Features to explore the new systems and game features.
- Quest & Bonus to discover the new tasks, addons, and quests that have been added.
- Montaraz now scales physical damage based on level. Formula: +2% damage every 10 levels.
- Exori no longer takes rage into account for Montaraz. Rage is now ignored entirely for this class.
- Several equipment items have been slightly adjusted to create a more coherent progression path. Upgrading from items like Knight Armor to DSM or Black Robe to Demon Armor now feels more rewarding.
- The Demon Set now grants increased magic power.
- Sorcerers and Druids now gain magic level slightly faster, in line with current server pacing.
- Paladin's damage is now more consistent and less dependent on wide damage ranges.
- Crystal Arrow mana cost has been reduced from 1000 to 700, its duration doubled, and its damage slightly increased.
- Exori Gran San now deals increased damage for Paladins.
- Demon Set now has +5% magical dmg (every piece).
- The passive magic defense gain for Knight has been limited. Previously: +1% per 10 shielding skill. Now: maximum bonus capped at +5%.
- Ultimate Healing (UH) healing power has been slightly reduced by 3%.
- Exori and Exori Max now have a slightly longer exhaustion: from 1.6s to 2.0s.
These are minor adjustments aimed at slightly rebalancing the Knight vocation without drastic changes.
- Now you recover 1 minute of stamina for every 2 minutes offline (previously 3).
- You no longer lose stamina when using the !hunt command.
- Guild bonus no longer summons allies automatically to avoid annoyance.
- Frag reduction time now also applies while in protection zone (PZ).
- The cap-based penalty system has been removed.
- The weight of manafluids has been increased to 1.80 oz.
Pending review:
- Vocational changes (potentially Montaraz and Knight).
- Exori Hur formula has been updated.
- Now the damage scales with your weapon skill and the attack power of the weapons you wield (1 or 2).
- The mana cost has been increased to 25.
- Now you can not use !Hunt command in the MainDP sqms of Slycera.
- Minimum melee hit damage increased to reduce variation.
- Elite monster appearance rate slightly increased.
- Elite monsters now have a 50% chance to drop Orichalcum.
- Elite monsters always leave a bonus buff on death (REG/EXP/DMG/LOOT).
- Mana cost for advancing magic level slightly reduced.
- You now gain +1% extra EXP per chain count (up to +15% EXP bonus).
- BOH reduced from 35k to 30k.
- Dragon Scale Mail increased from 25k to 40k.
- Golden Armor increased from 12k to 20k.
- Steel Boots increased from 15k to 25k.
- Demon Shield increased from 12k to 20k.
Djinn price adjustments:
• PvP now grants almost triple experience per kill.
Note: There is a cap of 200,000 experience per kill to prevent abuse.
• Manafluid and Lifefluid price reduced in Tom Seller from 150 gp to 130 gp.
• Sorcerer UE slightly increased in damage.
This improvement becomes especially noticeable at higher magic levels.
• Loot and, in some cases, experience increased for the following monsters:
Royal Warrior, Sandbeast, Ogre, Priestess, Behemoth, Medusa, Hydra, Dragon Lord.
• Increased spawn frequency of boss raids.
• Dungeons now give less time per monster kill, making them more challenging for our high-rate pace.
• Monsterpedia now progresses when killing a monster, as long as you have the "Essence Collector" in your inventory.
• The Essence Collector now only provides corpse information when used on previously unlocked creatures.
• Crystal Wand has been reworked: it heals party members and damages players outside your party.
Djinn Shop adjustments:
• Royal Helmet now sells for 20,000 gp (previously 15,000 gp)
• Light Bow now sells for 40,000 gp (previously 20,000 gp)
• Twin Axe added – sells for 25,000 gp
Rune Shop adjustments:
• Heavy Magic Missile – 100 charges, 2,500 gp
• Blank Rune – 10 gp
• Paralyze – 10 charges, 4,000 gp
• Magic Wall – 10 charges, 1,800 gp
Ultimate Healing:
• UH Cen – 100 charges, 26,000 gp
• UH Dec – 10 charges, 2,600 gp
Sudden Death:
• SD Cen – 100 charges, 40,000 gp
• SD Dec – 10 charges, 4,000 gp
Great Fireball:
• GFB Cen – 100 charges, 9,000 gp
• GFB Dec – 10 charges, 900 gp
Adura Mas Gran (CH):
• CH Cen – 100 charges, 9,000 gp
• CH Dec – 10 charges, 900 gp
Explosion:
• Explo Cen – 100 charges, 11,000 gp
• Explo Dec – 10 charges, 1,100 gp
- Server moved to Linux: This gives us better game performance and overall stability.
- Switched to a better hosting company: We've moved to a more powerful hosting provider with better anti-DDoS security.
- Exhausted mechanics updated: Support and healing spells now have a 1-second cooldown, while attack spells have a 1.6-second cooldown (except for Exori Mort, Flam, and Vis).
These spells now target the SQM in front of the player, just like in the classic version.
- Exeta Res bug fixed: The issue with Exeta Res has been resolved.
- Push issue fixed: The issue preventing players from pushing has been fixed.
- Server system improvement: Added an anti-roll back feature that saves the game and teleports players to the temple to prevent any loss. Also, we've implemented a system that can read errors and quickly fix any crashes.
- New client with auto-updater: No more manual downloads! The system will update automatically.
- Hunt zones improvements:
• Added a new Tarantula respawn to the south (Lizards zone).
• More Heroes in the Vinka respawn.
• More Giant Spiders in the Drona Swamp.
• More DLS and Heroes added to the Drona area.
• More Night Elves in the southern respawn of Slycera.
• More Necromancers and other monsters in the 3 Drona tombs.
• Larger Giant Spider spawn on both surface and cave.
• More Hydras in the classic Drona respawn.
• Added a new Giant Spider respawn in Goron.
- Compensation: +4 days of premium for all players and +1x extra EXP stage boost until the next server save.
- Code improvements! Various parts of the codebase have been fixed and optimized, resulting in much smoother gameplay overall.
- Minor map fixes! Small bug fixes applied to certain areas of the map.
- Manafluid barrel added! A new manafluid barrel is now available in Vinka's mana shop, allowing you to buy full backpacks of manafluids directly.
- Fishing auto-stack reactivated! Caught fish of the same type will once again stack automatically in your inventory.
- Guild experience system improved! The experience gained by guilds has been increased to better reward teamwork and progression:
• From 3 to 5 points when gaining opinion
• Now 10 points when killing elite creatures (**)
• Now 6 points when killing starred creatures (*)
- These changes make guild development more rewarding and enhance overall gameplay quality.
- Fishing system rework! The fishing system has been revamped to offer progressive rewards: as your fishing skill increases, your chances of catching shrimp, salmon, and northern pike also increase, while common fish become less frequent.
- Auto-stack feature! All caught fish of the same type will now automatically merge into a single stack in your inventory, helping you stay organized.
- Food cooldown adjustments! Foods with regenerative properties now have a longer cooldown to prevent them from being overly powerful in combat situations.
- Movement system finalized! The improved mobility system has been officially completed, offering smoother and more responsive gameplay.
- Server optimization! System resources have been optimized and compatibility improved to better suit the current hosting environment.
- These changes aim to enhance overall performance and stability for all players.
- Thank you for continuing to be part of Redream's evolution!
- Trainer Island expanded! The training area has been significantly increased to offer more space and options for skill development.
- New mobility system added! An experimental movement system has been introduced to improve navigation and accessibility across certain areas.
- This system is still in early testing and may undergo changes as we continue refining it.
- Thank you for your continued feedback and support as we improve the game!
- The !hunt command has been temporarily removed to continue investigating stability issues.
- Training area added! You can now find trainers inside Slycera's temple through a teleport.
- This change is intended to provide an alternative way to improve your skills while the hunting system is under revision.
- Thank you for your patience and support!
- Lowered the requirements to dual wield weapons or use a two-handed weapon with a shield.
- Adjusted Eremo's missions: now only two levels — level 40+ and 90+.
- Increased both experience and gold rewards from Eremo's missions.
- Reduced mana cost of Sprite Wand and Crystal Wand from 12 to 9.
- Some level doors now require fewer quests completed to pass through, making them more in line with the current experience rates.
- Server returns to a single daily save at 7:00 AM GMT+1, as the crash issue has been resolved.
- The !hunt command has been re-enabled. It's currently experimental but fully functional.
- Now the required ML to use Exevo Con Vis is 12.
- Raised the hitChance of Poison Arrows.
- Increased skill gain rate by 15–20% to make training more enjoyable.
- Removed cooldown penalty when we fail on spell calculations.
- Removed delay when removing the paralyze condition.
- Exana Pox now also removes paralysis.
- Special fishes can now be consumed even when full to gain their effects (they won't feed you in that case).
- Reduced cooldown time when fishing, drinking fluids, or using ropes and ladders.
- Reduced ammunition prices:
• Poison/Burst Arrow: from 35 gp to 22 gp
• Power Bolt: from 40 gp to 30 gp
• Bolt: from 12 gp to 9 gp
*** IMPORTANT:I've spent the last two days debugging and checking various game functions to find the cause of the recent crashes. To rule out possibilities, I will disable the !hunt command for the next day. The system has around 600 lines of code, so this should help us quickly confirm whether it's the source or not. In the meantime, the game saves progress every 20 minutes. Thanks for your understanding!
- Now you can travel without horary restriction.
- Now the Crystal Wands deal ENERGY DAMAGE. - Limited the MC TO 3 PLAYERS.
- Installed an automatic save system every 7 hours to prevent errors and possible issues.
- Added donation items for Paladin: Elven Legs, Light Bow, and Ranger Crossbow.
- Fixed the minimum level requirement to use donation wands to the correct value.
- Now the mana shields takes 100% of damage (before just 50%).
- Reduced the mana cost of the Exevo Con Mort spell from 140 to 70.
- Fixed an issue where shared party experience sometimes did not work.
- Lowered the required level for use Power Bolts from 40 to 30.
- Lord Spekdrum now sells Great Fireball Rune, Explosion Rune, and Adura Mas Gran Rune (all x100 charges).
- Slightly increased the amount of ammunition generated by the Bolt spell.
- Slightly increased the mastery points gained when crafting Arrows, Bolts, and Power Bolts.
- Fixed a critical issue related to excessive save operations that caused character data loss or rollbacks.
- The !hunt command can now be used without spending premium points directly.
- Added new command !huntpoints to convert 10 premium points into 10 hunting points (10h).
- Achievements system has been disabled for the Seasonal server to reduce unnecessary queries.
- Database handling has been fully optimized to prevent memory leaks and reduce load.
- These changes significantly improve server performance and stability.
- Seasonal World Server launched.
- Donation items added to the SHOP section.
- Minimum level (60) requirement added for using: Sprite Wand and Crystal Wand.
- Base player speed increased (level now has a greater impact).
- Special summon cooldown reduced from 60 minutes to 30 minutes.
- Runes can now be stacked up to x100 by moving them inside a bag.
- Loot value increased by 50% for items sellable to the Ghost Merchant.
- Promotion price reduced from 20k to 10k.
- Double experience gained when killing another player in Enfo state (level 80+).