Monsters
| Monster | Hitpoints | Experience | Extra |
![]() | 180 | 90 | Summonable. Attackable. Hostile. Illusionable. Convinceable. Can push items. Target distance 1. Weak to: Sword, Arrow. Armor: 15. Defense: 15. |
Attacks
| Type | Description | Average Damage |
|---|---|---|
| Melee | Melee every 1.8s (skill 20, atk 33) | 40~ |
| Healing | Heal himself every 5s (13% chance) | 13~ |
Max combo Attack: ~40
Loot
| Name | Chance |
|---|---|
| gold coin | 100% |
| torch | 20% |
| scale armor | 4% |
| garlic necklace | 3.7% |
| knife | 2% |
| bone sword | 3.33% |
| skull | 13% |
| mace | 20% |
| bag | 100% |
| fishing rod | 6.67% |
| life ring | 1% |
| volcanic rod | 3.33% |
| strange talisman | 3.5% |
Average profit per 200 kills: 10k
