Monsters
| Monster | Hitpoints | Experience | Extra |
![]() | 2700 | 2400 | Attackable. Hostile. Can push items. Can push creatures. Target distance 1. Weak to: Club. Armor: 35. Defense: 35. |
Attacks
| Type | Description | Average Damage |
|---|---|---|
| Melee | Melee every 1.6s (skill 77, atk 68) | 237~ |
| Physical | Shoot every 2s (chance 18%) | 211~ |
| Healing | Heal himself every 5s (15% chance) | 339~ |
Max combo Attack: ~448
Loot
| Name | Chance |
|---|---|
| gold coin | 100% |
| serpent sword | 2.38% |
| dark shield | 3% |
| battle shield | 2.35% |
| plate armor | 2.4% |
| knight armor | 2.5% |
| golden mug | 10% |
| bag | 100% |
| sentinel shield | 2.5% |
| critical ring | 1.4% |
| protection amulet | 1.5% |
| steel helmet | 7.33% |
| steel boots | 1.33% |
| broad amulet | 8.47% |
| templar scytheblade | 2.43% |
| guardian shield | 4.43% |
| beastslayer axe | 6.43% |
Average profit per 200 kills: 202k
